Deus Ex: Human Revolution – Promoting Transhumanism Through Video Games

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I have not yet written a full article on video games due to the fact I have to play through an entire game before I can discuss it (and many of these games are brutally boring). This does not however mean that the video game industry is not used to promote ideas. Quite to the contrary, videos games are probably the most potent mediums to sell agendas because they immersing, interactive and sometimes addictive. The power of videos games reside in the fact that players identify themselves with the protagonist they control. This connection greatly facilitates the selling of ideas as they do not appeal to the rational thought but to the emotions.

Deux Ex: Human Revolution will enable the players to take on the role of a man who has been “upgraded” by transhumanism. In the unstable context of the 2027, his robot parts are obviously an advantage when its time to kick the ass of flesh-and-bone humans. Here’s the trailer.

Probably the most significant part of the trailer is the H+ sign at the very end.

h+ at the end of the trailer

H+ is the standard symbol to identify transhumanism, which is an “intellectual and cultural movement that affirms the possibility and desirability of fundamentally transforming the human condition through technology”. In simple terms, it promotes the merging of humans with robots.

A cover of h+ magazine, the most important transhumanist publication

Transhumanism is also prominently featured in movies and pop music (see The Transhumanist and Police State Agenda in Pop Music).


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Duke
Duke

Hi! I think you got this one wrong. The Deus Ex series is actually very educational, presenting issues such like false flag terrorism, media manipulation, problem-reaction-solution policies, secret societies (the Illuminati come into play at some point) and the themes of power in general (for example – local power centres versus global government). Transhumanism is, I think, being mostly discussed in the third part, although even in parts 1 and 2 the main character (a specially "augmented" agent trained by some big, shadowy agency, officially dedicated to fighting terrorism) is a "transhuman"; now, I'd say that knowing parts 1 and 2 of the game, I bet the third part approaches the issue of "transhumanism" from a very critical perspective (or possibly various perspectives, allowing the gamer to make his own choices and showing consequences). Now, I think even mentioning this stuff in a game makes a person (especially a young one) ask questions. I don't know part 3, but part 1 and 2 are really great so I fully reccomend these to you. I actually wonder what you would say. And it's not at all boring